Wow, thank you all so much for the fantastic replies to this. I do want to say that in my title I said "for Nilllzz" but that was purely due to me not being able to come up with a better title that meant that I fixed bugs, not "I am reporting 28 bugs", I wasn't blaming Nilllzz for anything if that is how it came off.
MrHippocrit~ Thank you very much for all of those links, I've downloaded an archive of each page and I'll paruse the content tonight, if the right information is here I'll fix the other bugs I came across (such as map problems where extra floating pieces are hanging around, trainers pokemon being referred to as "his" when they should be "her", etc.). I'm hoping to be able to expand the thread into more fixes... which means maybe I'll just make a new thread since the title for this one was poorly named '28'.

I should be getting internet access half way through this month btw.
Dastan~ Ha ha, thank you for the support.
Nilllzz~ Is it two l's or three? I think your twitter account has two, but the forum has three... Anywho, thank you so much for making a post here, it really does brighten my spirits to see that I've contributed something to the creation of this fantastic reinvention of Pokemon Gold/Silver/Crystal. I hope to create a few more bug fixes over the next week or so, but don't have to high of expectations.
Oh, as I said in my previous post, I'm also a C++ programmer and I'm sure I can pick up C# rapidly, if you decide you want any help with the engine or would like me to take a look at it to potentially fix a few things or speed it up in some areas I'm sure I can be of some help. Though, I completely understand not wanting other people mucking around in your own game engine so no worries if you are against the idea.
necati9~ Can't wait to see some improvements or bug fixes from you!
Darkfire~ No worries, I'm happy to help! Thank YOU for working on this game!