Swing125
Starting Trainer
Sorry to disturb again...
I've try to catch a Gastly with a pokeball and after the 3th time the pokeball turn (you know it goes left, right, left, right and we caught the pokemon) and my game crashed... An other time, I can't join the file of the crash so I will just copy it:
___________________________________________________________________________________________________________
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.36
Operating system: Microsoft® Windows Vista™ Édition Familiale Premium [6.0.6002.131072]
System time: 2013-09-07 20:17:39
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: FALSE
Game environment: BattleScreenV2
---------------------------
Here is further information:
Message: La référence d'objet n'est pas définie à une instance d'un objet.
InnerException: NOTHING
BaseException: La référence d'objet n'est pas définie à une instance d'un objet.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: MoveHits [
Attributes: PrivateScope, Public, Virtual, CheckAccessOnOverride
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: _2._5DHero.BV2.Moves.Ghost.Spite
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: True
MemberType: Method
MetadataToken: 100665086
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.BV2.Moves.Ghost.Spite
]
StackTrace: à _2._5DHero.BV2.Moves.Ghost.Spite.MoveHits(Boolean own, BattleScreenV2 BattleScreen)
à _2._5DHero.BV2.BattleV2.DoAttackRound(BattleScreenV2 BattleScreen, Boolean own, AttackV2 moveUsed)
à _2._5DHero.BV2.BattleV2.InitializeRound(BattleScreenV2 BattleScreen, RoundConst OwnStep)
à _2._5DHero.BattleCatchScreen.Update()
à _2._5DHero.Basic.Update(GameTime gameTime)
à _2._5DHero.DGame.Update(GameTime gameTime)
à Microsoft.Xna.Framework.Game.Tick()
à Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
à Microsoft.Xna.Framework.GameHost.OnIdle()
à Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
à Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
à System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
à System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
à System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
à System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
à System.Windows.Forms.Application.Run(Form mainForm)
à Microsoft.Xna.Framework.WindowsGameHost.Run()
à Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
à Microsoft.Xna.Framework.Game.Run()
à _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
I've try to catch a Gastly with a pokeball and after the 3th time the pokeball turn (you know it goes left, right, left, right and we caught the pokemon) and my game crashed... An other time, I can't join the file of the crash so I will just copy it:
___________________________________________________________________________________________________________
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.36
Operating system: Microsoft® Windows Vista™ Édition Familiale Premium [6.0.6002.131072]
System time: 2013-09-07 20:17:39
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: FALSE
Game environment: BattleScreenV2
---------------------------
Here is further information:
Message: La référence d'objet n'est pas définie à une instance d'un objet.
InnerException: NOTHING
BaseException: La référence d'objet n'est pas définie à une instance d'un objet.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: MoveHits [
Attributes: PrivateScope, Public, Virtual, CheckAccessOnOverride
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: _2._5DHero.BV2.Moves.Ghost.Spite
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: True
MemberType: Method
MetadataToken: 100665086
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.BV2.Moves.Ghost.Spite
]
StackTrace: à _2._5DHero.BV2.Moves.Ghost.Spite.MoveHits(Boolean own, BattleScreenV2 BattleScreen)
à _2._5DHero.BV2.BattleV2.DoAttackRound(BattleScreenV2 BattleScreen, Boolean own, AttackV2 moveUsed)
à _2._5DHero.BV2.BattleV2.InitializeRound(BattleScreenV2 BattleScreen, RoundConst OwnStep)
à _2._5DHero.BattleCatchScreen.Update()
à _2._5DHero.Basic.Update(GameTime gameTime)
à _2._5DHero.DGame.Update(GameTime gameTime)
à Microsoft.Xna.Framework.Game.Tick()
à Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
à Microsoft.Xna.Framework.GameHost.OnIdle()
à Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
à Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
à System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
à System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
à System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
à System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
à System.Windows.Forms.Application.Run(Form mainForm)
à Microsoft.Xna.Framework.WindowsGameHost.Run()
à Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
à Microsoft.Xna.Framework.Game.Run()
à _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.