K0rkki
Trainer
I just converted and checked one of the texture sheets and realized that all of the tiles are of the same size. Would it be possible to use different sized tiles? Like when covering ground and other large surfaces. Would it be even possible to stuff those "larger tiles" in to the same sheets with other tiles? Like making the sheet a bit wider and using a few adjacent squares to make up one tile. I don't know how the game is made to pick the right texture tiles but I think the game could be told the starting point of a tile and the end point of the tile on the sheet. Using larger tiles would lower the amount of total tiles drastically.
Also, would it be possible to cut off some of the tiles in inaccessible areas? For example there is a lot of inaccessible houses in the Goldenrod City and all of them has floor textures (it sums up to hundreds...). There also seems to be possibly some unneeded wall textures in larger buildings.
There might be some inaccurate information since I observed like v.0.29 map files assuming they are still the same in the current version.
Also, would it be possible to cut off some of the tiles in inaccessible areas? For example there is a lot of inaccessible houses in the Goldenrod City and all of them has floor textures (it sums up to hundreds...). There also seems to be possibly some unneeded wall textures in larger buildings.
There might be some inaccurate information since I observed like v.0.29 map files assuming they are still the same in the current version.