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Fixed Crashing Help?

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shinobi667

Starting Trainer
hey guys,
im new to the forum and really enjoying pokemon 3d but it crashes when i start up the game now. it happend when i first download it then worked fine after last update until today. now wont work at all.
any help??
i just got the golden rod badge and i saved at the bug catching contest.
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
Could you tell me where it crashes, what point of starting up the game? Do you get a crash report?
 

shinobi667

Starting Trainer
Here it is: sorry if i diddnt hav 2 post the whole thing.
Code:
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.35
Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
Decimal seperator: .
---------------------------
Here is further information:
Message: StartIndex cannot be less than zero.
Parameter name: startIndex
InnerException: NOTHING
BaseException: StartIndex cannot be less than zero.
Parameter name: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
  Attributes: PrivateScope, Public, HideBySig
  CallingConvention: Standard, HasThis
  ContainsGenericParameters: False
  DeclaringType: System.String
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: True
  IsPrivate: False
  IsPublic: True
  IsSecurityCritical: False
  IsSecuritySafeCritical: False
  IsSecurityTransparent: True
  IsSpecialName: False
  IsStatic: False
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100664145
  MethodHandle: System.RuntimeMethodHandle
  Module: CommonLanguageRuntimeLibrary
  ReflectedType: System.String
  ]
StackTrace:  at System.String.Remove(Int32 startIndex)
  at _2._5DHero.Player.LoadItems()
  at _2._5DHero.Player.LoadGame(String filePrefix)
  at _2._5DHero.MainMenuScreen.UpdateLoadMenu()
  at _2._5DHero.MainMenuScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 
Last edited by a moderator:

DanielRTRD

Webmaster
Administrator
P3D Developer
Contributor
Elite Four
Here it is: sorry if i diddnt hav 2 post the whole thing.
Code:
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.35
Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
Decimal seperator: .
---------------------------
Here is further information:
Message: StartIndex cannot be less than zero.
Parameter name: startIndex
InnerException: NOTHING
BaseException: StartIndex cannot be less than zero.
Parameter name: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
  Attributes: PrivateScope, Public, HideBySig
  CallingConvention: Standard, HasThis
  ContainsGenericParameters: False
  DeclaringType: System.String
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: True
  IsPrivate: False
  IsPublic: True
  IsSecurityCritical: False
  IsSecuritySafeCritical: False
  IsSecurityTransparent: True
  IsSpecialName: False
  IsStatic: False
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100664145
  MethodHandle: System.RuntimeMethodHandle
  Module: CommonLanguageRuntimeLibrary
  ReflectedType: System.String
  ]
StackTrace:  at System.String.Remove(Int32 startIndex)
  at _2._5DHero.Player.LoadItems()
  at _2._5DHero.Player.LoadGame(String filePrefix)
  at _2._5DHero.MainMenuScreen.UpdateLoadMenu()
  at _2._5DHero.MainMenuScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
Something is wrong in one of your .dat files. Can you upload your save?
 
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