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[0.23][2.Feb.2013] List of confirmed bugs

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JojoP

Pokémon Ranger
Here is a list of all confirmed bugs, if you find bugs post them in the Bugs section and they will get tested.
[N] - Bugs added within the last list-update.
[O] - Bugs that have appeared for a longer period of time.
Green text:The bug is fixed in the next update.
General: Bugs in game mechanics and unclassified bugs.
Movement: Bugs that occur when moving or are caused by movement.
Texture: Bugs within game textures and their appearance in the game.
Script: Bugs that are caused by errors in a script.

Game mechanics
  • General: The game's font doesn't support certain symbols
  • General: Multiplayer doesn't work - Host is kicked when someone joins
  • General: On screenshots some textures aren't set right
  • General: When resizing the window with F11 the "Back to game" and "Quit to menu" boxes don't align
  • [O]Movement: Positioning the camera at a certain angle causes sprites to disappear
  • [O]Movement: Opening the Chat window in certain angles causes certain Sprites to glitch/disappear(Grass,Flowers, Character,Door,Small Tree, Big Tree)
  • Script: Entities moving from script walk through any object/entity
  • Script: TMs are discarded after use
  • Script: When approaching Elm for the first time you can glitch the script by changing your camera-angle before the script starts
  • Script: The Old Man in Cherrygrove makes you go through houses and trees when the script is started from the wrong side
  • Script: The "Playername's" PC option in the PC GUI closes the PC-window (+ >'< is missing)
Pokemon and Battles
  • Script: Selfdestruct only kills the attacking Pokémon
  • Script: Selfdestruct doesn't kill the user when it has no effect
  • Script: When a poisoned Pokemon is killed by an attacking opponent the switched in Pokemon is hurt by poison damage
  • Script: Thunder Wave (and maybe other Moves) ignore type resistance
  • Texture: Ember's fireball has no hit animation
  • Texture: Still black lines for some Pokemon in battle and failures in sprites(Poliwhirl,Gyarados)
  • Texture: Mewtwo jumps one pixel during his animation
  • Texture: Pokemon are displayed in battle multiple times (not sure why)
  • Texture: When talking to your Pokemon it's emotion-bubble is in the ceiling (only in elevated ares with roofs)
Violet City
  • -
Azalea Town
  • -
Other places(Routes)
  • Movement: Eventually when walking over a "Slide Block" you get pushed into the ground
  • Script: Route 34 is displayed when walking into the Day Care
Spelling and Typos
  • The Word 'Pokémon' varies from many forms ('POKéMON','Pokémon','POKeMON'...)
  • Prof. Elm: "I have a acquaintance called MR. POKéMON." - "I have an acquaintance called MR. POKéMON." - an
  • Prof. Oak:"Im OAK! A POKeMON researcher." - "I'm OAK! A POKeMON researcher." - I'm
  • Police Man: "Ok!~Silver was his name." - "OK!~Silver was his name" - OK
  • 'Bug catcher' and 'Bird keeper' - 'Bug Catcher' ; 'Bird Keeper'
  • Item names have their short forms, Parlyz - Paralyze
  • PokéDollar - PokéDollars
  • Monk in Sprout Tower: "The ELDER's HM~lights even pitchblack" - "The ELDER's HM~lights even pitch black" - pitch black
  • Sage in Sprout Tower has too long text for the textboxes
  • Batlle: When a Pokemon is called back with "Good job <Pokémon>!~Come back." - "Good job, <Pokémon>!~Come back." - missing comma
  • Batlle: When a Pokémon is called back with "Good job,~<Pokémon>~Now come back!" - "Good job,~<Pokémon>.~Now come back!" - the sentences aren't seperated
  • Batlle: When a Pokémon is called back with "You've been awesome,~<Pokémon>" - "You've been awesome,~<Pokémon>." - dot
  • Badges: When receiving a badge (Zephyrbadge) "<Player> received~Zephyrbadge." - "<Player> received~the Zephyrbadge." - the
  • When your Pokemon evolves "Your Hoppip evolved into a~Pidgey" - "Your Hoppip evolved into a~Pidgey!" - be more enthusiastic about your magic Hoppip... (!)
  • PC: "Bills PC" - "Bill's PC" ; "Lees PC" - "Lee's PC"
  • Options Menus: Battle Style has a different font for the "é" letter used in Pokémon
  • Thanks to Leeland who found them
  • Bug Catcher in Azalea Town Gym says "evlolve" - evolve
Missing features, do not post these as bugs
  • All Pokemon have the ability Overgrow
  • Pokemon have wrong moves
  • Enemy Pokemon have unlimited PP
  • Route 37 have no wild Pokemon
  • Diagonal movement doesn't work properly
  • Some moves have no animation at all, these are no bugs (Ember has an animation for shooting the fireball but not for hitting)
Only the Threads would be considered as Bugs for this list.
Use the original Threads to comment each bug.
 

Darkfire

Administrator
Administrator
P3D Developer
This is epically out of date and has not been used in a while
kill it or update it?
 
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