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Bug Catcher
I can't fight with gym leader. When i try my game crashed...
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.31.1
Operating system: Microsoft Windows 8 [6.2.9200.0]
Decimal seperator: ,
---------------------------
Here is further information:
Message: Konwersja z ciągu "0.7" na typ 'Single' nie jest prawidłowa.
InnerException: Nieprawidłowy format ciągu wejściowego.
BaseException: Nieprawidłowy format ciągu wejściowego.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: Microsoft.VisualBasic
TargetSite: Name: ToSingle [
Attributes: PrivateScope, Assembly, Static
CallingConvention: Standard
ContainsGenericParameters: False
DeclaringType: Microsoft.VisualBasic.CompilerServices.Conversions
IsAbstract: False
IsAssembly: True
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: False
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: False
IsStatic: True
IsVirtual: False
MemberType: Method
MetadataToken: 100664101
MethodHandle: System.RuntimeMethodHandle
Module: Microsoft.VisualBasic.dll
ReflectedType: Microsoft.VisualBasic.CompilerServices.Conversions
]
StackTrace: w Microsoft.VisualBasic.CompilerServices.Conversions.ToSingle(String Value, NumberFormatInfo NumberFormat)
w Microsoft.VisualBasic.CompilerServices.Conversions.ToSingle(String Value)
w _2._5DHero.Script.DoEntity()
w _2._5DHero.Script.Update()
w _2._5DHero.ActionScript.Update()
w _2._5DHer
verworldScreen.Update()
w _2._5DHero.Basic.Update(GameTime gameTime)
w _2._5DHero.DGame.Update(GameTime gameTime)
w Microsoft.Xna.Framework.Game.Tick()
w Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
w Microsoft.Xna.Framework.GameHost.OnIdle()
w Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
w Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
w System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
w System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
w System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
w System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
w System.Windows.Forms.Application.Run(Form mainForm)
w Microsoft.Xna.Framework.WindowsGameHost.Run()
w Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
w Microsoft.Xna.Framework.Game.Run()
w _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/issues/" to report this crash there.
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.31.1
Operating system: Microsoft Windows 8 [6.2.9200.0]
Decimal seperator: ,
---------------------------
Here is further information:
Message: Konwersja z ciągu "0.7" na typ 'Single' nie jest prawidłowa.
InnerException: Nieprawidłowy format ciągu wejściowego.
BaseException: Nieprawidłowy format ciągu wejściowego.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: Microsoft.VisualBasic
TargetSite: Name: ToSingle [
Attributes: PrivateScope, Assembly, Static
CallingConvention: Standard
ContainsGenericParameters: False
DeclaringType: Microsoft.VisualBasic.CompilerServices.Conversions
IsAbstract: False
IsAssembly: True
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: False
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: False
IsStatic: True
IsVirtual: False
MemberType: Method
MetadataToken: 100664101
MethodHandle: System.RuntimeMethodHandle
Module: Microsoft.VisualBasic.dll
ReflectedType: Microsoft.VisualBasic.CompilerServices.Conversions
]
StackTrace: w Microsoft.VisualBasic.CompilerServices.Conversions.ToSingle(String Value, NumberFormatInfo NumberFormat)
w Microsoft.VisualBasic.CompilerServices.Conversions.ToSingle(String Value)
w _2._5DHero.Script.DoEntity()
w _2._5DHero.Script.Update()
w _2._5DHero.ActionScript.Update()
w _2._5DHer
w _2._5DHero.Basic.Update(GameTime gameTime)
w _2._5DHero.DGame.Update(GameTime gameTime)
w Microsoft.Xna.Framework.Game.Tick()
w Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
w Microsoft.Xna.Framework.GameHost.OnIdle()
w Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
w Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
w System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
w System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
w System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
w System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
w System.Windows.Forms.Application.Run(Form mainForm)
w Microsoft.Xna.Framework.WindowsGameHost.Run()
w Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
w Microsoft.Xna.Framework.Game.Run()
w _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/issues/" to report this crash there.