• ✨ ARCHIVE MODE ✨
    The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
    We recommend you join our Discord server to get real-time response: Discord Invite Link

Fixed Crash on Middle Click | 0.31.1

Status
Not open for further replies.

Oddles puddle

Starting Trainer
Hello. I'm not sure if this has been posted yet, but I get this crash when I use middle click. I tried this three times in Route 29, and once in Cherrygrove (I haven't gotten far yet, I found Pokemon 3d less than an hour ago). After crash, the message comes up and the music continues until the window closes.


Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.31.1
Operating system: Microsoft Windows 7 Professional [6.1.7601.65536]
Decimal seperator: .
---------------------------

Here is further information:
Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: Movement [
Attributes: PrivateScope, Private
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: _2._5DHero_OverworldCamera
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: True
IsPublic: False
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664247
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero_OverworldCamera
]

StackTrace: at _2._5DHero_OverworldCamera.Movement()
at _2._5DHero_OverworldCamera.Update()
at _2._5DHero_OverworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/issues/" to report this crash
 

Malcaroni

Bugs Moderator
Trusted Support
Retired Mod
Code:
System specifications:
Pokémon 3D version: 0.31.1
Operating system: Microsoft Windows 7 Ultimate  [6.1.7600.0]
Decimal seperator: .
---------------------------
 
Here is further information:
Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: Movement [
  Attributes: PrivateScope, Private
  CallingConvention: Standard, HasThis
  ContainsGenericParameters: False
  DeclaringType: _2._5DHero.OverworldCamera
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: False
  IsPrivate: True
  IsPublic: False
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: False
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100664247
  MethodHandle: System.RuntimeMethodHandle
  Module: 2.5DHero.exe
  ReflectedType: _2._5DHero.OverworldCamera
  ]
 
StackTrace:    at _2._5DHero.OverworldCamera.Movement()
  at _2._5DHero.OverworldCamera.Update()
  at _2._5DHero.OverworldScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
Hello. I'm not sure if this has been posted yet, but I get this crash when I use middle click. I tried this three times in Route 29, and once in Cherrygrove (I haven't gotten far yet, I found Pokemon 3d less than an hour ago). After crash, the message comes up and the music continues until the window closes.


Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.31.1
Operating system: Microsoft Windows 7 Professional [6.1.7601.65536]
Decimal seperator: .
---------------------------

Here is further information:
Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: Movement [
Attributes: PrivateScope, Private
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: _2._5DHero_OverworldCamera
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: True
IsPublic: False
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664247
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero_OverworldCamera
]

StackTrace: at _2._5DHero_OverworldCamera.Movement()
at _2._5DHero_OverworldCamera.Update()
at _2._5DHero_OverworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/issues/" to report this crash
Firstly, when reporting a crash, do what Malcom did, start with [code.] without the . then finish with a [/code.] without the .
I reckon it happens because the middle button has no function as of yet, it may or may not. When the game doesn't recognise a button imput, it will either crash or do nothing. In this case, it crashed.
 
Status
Not open for further replies.
Top