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Fixed [0.31.1] game crashed when i try to download my saved game from gamejolt

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iTriumpz

Fisherman
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.31.1
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: .
---------------------------

Here is further information:
Message: StartIndex cannot be less than zero.
Parameter name: startIndex
InnerException: NOTHING
BaseException: StartIndex cannot be less than zero.
Parameter name: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
Attributes: PrivateScope, Public, HideBySig
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: System.String
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: True
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664144
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.String
]

StackTrace: at System.String.Remove(Int32 startIndex, Int32 count)
at _2._5DHero.GameJolt.API.HandleData(String data)
at _2._5DHero.GameJolt.SyncSavesScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/issues/" to report this crash there.
 

iTriumpz

Fisherman
how to upload it? can i send it via email
but i didnt have the saved game beacuse i tried to re-install the game and i lost all the saved file
so what left is the one on the gamejolt
 

Darkfire

Administrator
Administrator
P3D Developer
can you download it from gamejolt or is that when it crashes?
if that is the case could you PM me your username and token so I can try it on my comp?
 

Darkfire

Administrator
Administrator
P3D Developer
The berry file is broken preventing me from recovering the files at all
 

skullbI4

Bug Catcher
I have the same problem.
StartIndex cannot be less than zero


Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.31.1
Operating system: Microsoft Windows 7 Домашняя расширенная [6.1.7601.65536]
Decimal seperator: ,
---------------------------

Here is further information:
Message: Значение StartIndex не может быть меньше нуля.
Имя параметра: startIndex
InnerException: NOTHING
BaseException: Значение StartIndex не может быть меньше нуля.
Имя параметра: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
Attributes: PrivateScope, Public, HideBySig
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: System.String
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664111
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.String
]

StackTrace: в System.String.Remove(Int32 startIndex)
в _2._5DHero.Player.LoadItems()
в _2._5DHero.Player.LoadGame(String filePrefix, String gamejoltProfilePrefix)
в _2._5DHero.MainMenuScreen.UpdateLoadMenu()
в _2._5DHero.MainMenuScreen.Update()
в _2._5DHero.Basic.Update(GameTime gameTime)
в _2._5DHero.DGame.Update(GameTime gameTime)
в Microsoft.Xna.Framework.Game.Tick()
в Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
в Microsoft.Xna.Framework.GameHost.OnIdle()
в Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
в Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
в System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
в System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
в System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
в System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
в System.Windows.Forms.Application.Run(Form mainForm)
в Microsoft.Xna.Framework.WindowsGameHost.Run()
в Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
в Microsoft.Xna.Framework.Game.Run()
в _2._5DHero.Program.Main(String[] args)
 

Attachments

Darkfire

Administrator
Administrator
P3D Developer
Your files got corrupted some how
open each file and delete the contents that arent normal text
 

skullbI4

Bug Catcher
i was changed some files like "fix burned tower rival fight crash" and "fix it by going to /Pokemon/Scripts/trainer/cianwood_gym/leader.dat and find the line @Entity:Warp and change the 0.7 to 1"
i did not changed the files in the folder save
 

skullbI4

Bug Catcher
it is sad, but i try to load gamejolt save in olivine (putted in autosave folder) and it worked. but now there is only one save - crashed save ;3
is there a way to recover though gamejolt save?
 
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