evilsanta8585
Fisherman
Every time i go to the Pokemon PC in the daycare it crashes right away.
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.25
Operating system: Microsoft Windows 8 [6.2.9200.0]
Decimal seperator: .
---------------------------
Here is further information:
Message: The given key was not present in the dictionary.
InnerException: NOTHING
Source: mscorlib
StackTrace: at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at _2._5DHero.Pokemon.Load(String InputData)
at _2._5DHero.StorageSystemScreen.LoadBoxes()
at _2._5DHero.StorageSystemScreen..ctor(Screen currentScreen)
at _2._5DHero.Script.Action()
at _2._5DHero.Script.Update()
at _2._5DHero.ActionScript.Update()
at _2._5DHer
verworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://www.pokemon3d.net/forum/" to report the error in the bugs section.
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.25
Operating system: Microsoft Windows 8 [6.2.9200.0]
Decimal seperator: .
---------------------------
Here is further information:
Message: The given key was not present in the dictionary.
InnerException: NOTHING
Source: mscorlib
StackTrace: at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at _2._5DHero.Pokemon.Load(String InputData)
at _2._5DHero.StorageSystemScreen.LoadBoxes()
at _2._5DHero.StorageSystemScreen..ctor(Screen currentScreen)
at _2._5DHero.Script.Action()
at _2._5DHero.Script.Update()
at _2._5DHero.ActionScript.Update()
at _2._5DHer
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://www.pokemon3d.net/forum/" to report the error in the bugs section.