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Not a bug v. 24.1

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dakolson

Pokémon Ranger
Happened while I was creating a new game, during Oak's intro. I was in full screen, and moved my mouse pointer all the way to the right of the screen.

Crash report:

Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.24.1
Operating system: Microsoft Windows XP Home Edition [5.1.2600.196608]
Decimal seperator: .
---------------------------

Here is further information:
Message: A previous Draw call threw an unhandled exception. See InnerException for details.
InnerException: Cannot access a disposed object.
Object name: 'GraphicsDevice'.
Source: Microsoft.Xna.Framework.Game
StackTrace: at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://www.pokemon3d.net/forum/" to report the error in the bugs section.
 

nilllzz

Original Developer
Administrator
P3D Developer
Can you check if this is not a random error thrown by your computer, not the game? Because it looks like there is nothing wrong with the code by looking at this crash report.

It's rather the XNA framework crashing than the game itself.
 

nilllzz

Original Developer
Administrator
P3D Developer
It's a one time thing.
Could have something to do with FRAPS but I am not sure.
I cannot fix it since it's not a bug in the game.
 
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