dakolson
Pokémon Ranger
Happened while I was creating a new game, during Oak's intro. I was in full screen, and moved my mouse pointer all the way to the right of the screen.
Crash report:
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.24.1
Operating system: Microsoft Windows XP Home Edition [5.1.2600.196608]
Decimal seperator: .
---------------------------
Here is further information:
Message: A previous Draw call threw an unhandled exception. See InnerException for details.
InnerException: Cannot access a disposed object.
Object name: 'GraphicsDevice'.
Source: Microsoft.Xna.Framework.Game
StackTrace: at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://www.pokemon3d.net/forum/" to report the error in the bugs section.
Crash report:
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.24.1
Operating system: Microsoft Windows XP Home Edition [5.1.2600.196608]
Decimal seperator: .
---------------------------
Here is further information:
Message: A previous Draw call threw an unhandled exception. See InnerException for details.
InnerException: Cannot access a disposed object.
Object name: 'GraphicsDevice'.
Source: Microsoft.Xna.Framework.Game
StackTrace: at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://www.pokemon3d.net/forum/" to report the error in the bugs section.