• ✨ ARCHIVE MODE ✨
    The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
    We recommend you join our Discord server to get real-time response: Discord Invite Link

Crash [Indev 0.53] GameJolt Automatic Log Out Crash

sokita_sylllyan

Pokémon Ranger
Describe the bug you experienced here.
I don't know what happened, I was there after saving failed and bored, then surfing the internet while pokemon3D still opens (tl;dr AFK)
What I expected to happen:
See a game saved sign or just normally opened menu.

What actually happened:
game crashed.

Steps to reproduce:
1. ...
2. ...
...
Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// Never gonna give you up ~

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.53 (87)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (407364)
Playing on Servers: FALSE
Game Environment: SaveScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (SaveScreen)

Screen state not implemented for screen class: SaveScreen

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
Core architecture: 64 Bit
System time: 03/08/2015 16:39:06
System language: Indonesian (Indonesia)(IND) / Loaded game language: id
Decimal separator: ,
Available physical memory: 1,87 Gigabyte
Available logical processors: 2

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4 
  Client  4.5.50709
  Full  4.5.50709
v4.0 
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "803938304"]

---------------------------------------------------------------------------------

Error information:

Message: User not logged in!
InnerException: NOTHING
BaseException: User not logged in!
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at net.Pokemon3D.Game.GameJolt.APICall.SetStorageData(String[] keys, String[] dataItems, Boolean[] useUsernames)
   at net.Pokemon3D.Game.Player.SaveGame(Boolean IsAutosave)
   at net.Pokemon3D.Game.SaveScreen.Update()
   at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
   at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at net.Pokemon3D.Game.Program.Main(String[] args)

---------------------------------------------------------------------------------

Enviornment dump:

   Private ready As Boolean = False
   Private delay As Single = 15
   Private mainTexture As Texture2D = Microsoft.Xna.Framework.Graphics.Texture2D
   Private savingStarted As Boolean = False
   Private saveSessionFailed As Boolean = False
   Private backupFileLocation As String =
   Public UpdateFadeOut As Boolean = False
   Public UpdateFadeIn As Boolean = False

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
)


Oh, I got this notification too
 
J

jianmingyong

Guest
Yeah... Both message clearly said that you have lost your connection at the time you are trying to save.
 
Top