• ✨ ARCHIVE MODE ✨
    The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
    We recommend you join our Discord server to get real-time response: Discord Invite Link

Solved Save Crashes Game

You most likely got redirected here directly from the game.
It also opened a Windows Explorer window with the backup file selected.

Please attach that to this post by using the "Upload a file..." button below this textbox.

If the backup file is from your GameJolt save, we ask if you want to have your current save replaced by the backup.
If this is not the case, we will create a normal save folder from that backup file and upload it here.

You can remove this message and add your own description to the post.
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
Would you be able to give a description on what happens and what you did please?
 
I was playing online and when I tried to save the game crashed and sent me to a report screen, which led me here.
I forgot to add this (the report)

Kolben Games Crash Log V 2.4

Pokémon 3D has crashed!

// Fire attacks might be super effective...


---------------------------------------------------------------------------------


Game information:


Pokémon 3D Indev version: 0.52.1 (86)

Content Packs: {}

Active GameMode: Pokemon 3D

GameJolt Account: TRUE (469493)

Playing on Servers: FALSE

Game Environment: SaveScreen

Actionscript: No script running

File Validation: True

Sandboxmode: False


---------------------------------------------------------------------------------


Screen state for the current screen (SaveScreen)


Screen state not implemented for screen class: SaveScreen


---------------------------------------------------------------------------------


System specifications:


Operating system: Microsoft Windows XP Professional [5.1.2600.196608]

Core architecture: 32 Bit

System time: 1/10/2015 11:20:00 PM

System language: English (United States)(ENU) / Loaded game language: en

Decimal separator: .

Available physical memory: 1 Gigabyte

Available logical processors: 2


---------------------------------------------------------------------------------


.Net installation information:


v1.1.4322 SP1

1033 SP1

v2.0.50727 2.2.30729 SP2

v3.0 3.2.30729 SP2

v3.5 3.5.30729.01 SP1

v4

Client 4.0.30319


---------------------------------------------------------------------------------


Graphics Card information:


[CardName(s): "ATI Mobility Radeon X1600"]

[CardRAM(s) : "268435456"]


---------------------------------------------------------------------------------


Error information:


Message: Could not load file or assembly 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified.

InnerException: NOTHING

BaseException: Could not load file or assembly 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified.

HelpLink: No helplink available.

Data: Items: 0

Source: Pokemon

Win32 Errorcode: -1


---------------------------------------------------------------------------------


Error solution:

(The provided solution might not work for your problem)


Error ID: -1

Error Type: NaN

Error Description: The error is undocumented in the error handling system.

Error Solution: NaN


---------------------------------------------------------------------------------


CallStack:


at net.Pokemon3D.Game.GameJolt.APICall.SetStorageData(String[] keys, String[] dataItems, Boolean[] useUsernames)

at net.Pokemon3D.Game.Player.SaveGame(Boolean IsAutosave)

at net.Pokemon3D.Game.SaveScreen.Update()

at net.Pokemon3D.Game.Core.Update(GameTime gameTime)

at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)

at Microsoft.Xna.Framework.Game.Tick()

at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)

at Microsoft.Xna.Framework.GameHost.OnIdle()

at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()

at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)

at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)

at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.Run(Form mainForm)

at Microsoft.Xna.Framework.WindowsGameHost.Run()

at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)

at Microsoft.Xna.Framework.Game.Run()

at net.Pokemon3D.Game.Program.Main(String[] args)


---------------------------------------------------------------------------------


You should report this error.


Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
It seems the file labled 'System.Web' is missing. Have you made any alterations to any files relating to servers?
 
Top