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Not a bug [Indev 0.52.1] Sound Glitch

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What I expected to happen:
The door make noise and ladder don't

What actually happened:
The ladder make noise and door doesn't

Steps to reproduce:
1. Steps are in this video
 
J

jianmingyong

Guest
I could only say it is the system limitation. I don't think can fix because only outdoor <=> indoor then got sound.

While in your case, outdoor <=> indoor ( with outdoor property ) which makes no sound.

Maybe nilllzz could do something about this?
 
I could only say it is the system limitation. I don't think can fix because only outdoor <=> indoor then got sound.

While in your case, outdoor <=> indoor ( with outdoor property ) which makes no sound.

Maybe nilllzz could do something about this?
It's because i use Windows 7 or what?
 
J

jianmingyong

Guest
It's because i use Windows 7 or what?
Nope.
It is the P3D engine limitation. It only play sound if you go from outdoor to indoor ( or vice versa ) given that the indoor which is burned tower have indoor property.

However, burned tower is program in such a way that it acts as an outdoor map so... No sound.
 
Last edited by a moderator:

nilllzz

Original Developer
Administrator
P3D Developer
Yeah, it only plays a door sound if switching between "outside" (so any maps like cities and routes) and "inside" (houses, caves, towers etc).
Due to its open ceiling, the Burned Tower is declared as outside map, so when you pass through the doors, your don't switch between two different types of maps.
However, if you go to the lower level of the Burned Tower, it plays the sound, because that map is closed on top, so it's a change from outside -> inside.
 
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