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Hi all!
As many of you know GameJolt had a recent update that prevented players from being able to login to their online saves. We have quickly compiled that fix and a few others to update the game to 0.58.1.
The full list of fixes is available here.
We have some interesting...
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Helloooooo!!!
It took a bit longer than we thought but the game took one look at the mess that is 2020 and refused to be released! We finally got it calmed down though so here we go!!!! We have a new location that should keep you busy for a bit, a major bug fix, 28 pokemon...
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Hello! We are back so soon because of a small mistake which caused some serious problems for you all!
This update primarily fixes the crash that occurs after catching any member of the Tao Trio but, we also had a couple of minor changes we thought we should include from the new...
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Hello, again!
We actually did it! We have successfully gotten a new full version release prepared for you in a good time!
We got a new story line for you to try out that with some legendary rewards! We even removed two of the three existing Soon... Bots from 0.56 without...
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OpenAL is required, download it here!
Hello, again!
We're back again with a new version! And in less than a year too!
We got a major new feature for you to try out that should have alot of you excited!
This version the main thing we are introducing is Gym Leader Rematches...
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OpenAL is required, download it here!
I guess I jinxed it last time..... Here is another bug fix update!
New Stuff:
Added two move tutors (V-Create at Liberty Island; Draco Meteor at Dragon’s Den)
Flame Orb, Toxic Orb and Life Orb now sold at Frontier shop
Leaf = Green Sprite...
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OpenAL is required, download it here!
Here we are back so soon because we (I) fucked up enough to warrant it.
While the major bug preventing easy progress through Sevault Canyon is the main fix of this version we did to some other changes:
New Stuff:
Events Center in Ecruteak...
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OpenAL is required, download it here!
Hello, trainers!
It’s been a year and a half since 0.54.2 and over 2 years since 0.54 itself but we’re back!
While we wish we could have gotten this ready for you sooner we are happy to present 0.55!
There are some massive changes to the...
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OpenAL is now required to play the game:
https://www.openal.org
After more than three months working on it and almost two years since the last major Pokémon3D update, we, the Pokémon3D Team, proudly announce the release of Pokémon3D Indev 0.54!
Here is an abridged list of what...
I know this is not the update you were hoping for*, but rather a small, quick bugfix update to fix some of the bugs in 0.53.
Here is the list of things that we changed:
Implemented new math parser using double precision floating point rounding
Changed move names like “DragonBreath” to “Dragon...
For various reasons I decided to replay Heart Gold this week. I haven't done a Nuzlocke Challenge in awhile so I decided I would do that, however a nuzlocke gets annoying without someone to talk about it with so why I figured i would post a "daily log" of sorts here so you guys can laugh at me...
Pokémon3D Version 0.51 is out and will continue the fun! That said, the Pokémon3D Server application will receive and update as well which resolves several performance problems.
Bu let’s start from the beginning:
We are posting the Pokémon3D updates and more regarding Kolben on this blog now...
Yeah so, it’s finally here: 1545 files edited, over 10 thousand line changes since 0.49: We have been busy.
The entire Servers backend has been redone, and it’s buggier than ever. But we don’t want you to wait even longer for the 0.50 version of Pokémon3D, so now we are going to release it...
Today is the second anniversary of Nilllzz's first release.
So much has happened in that time and we all just want to take sometime to thank all of you who have supported us over the last two years!
Now what you really want to hear:
After alot of delays because Nilllzz's RL got complicated...
As many of you noticed, yesterday we had some minor issues with the DNS which have now been resolved. Hopefully no one was too inconvenienced ;)
We attribute this problem to Hippo stepping down as Global Moderator...
When something that big is removed from any system something has to go...
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