Pokémon 3D has crashed!
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System specifications: 
Pokémon 3D version: 0.34
Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
Decimal seperator: .
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Here is further information:
Message: Conversion from string "Ilex Forest" to type 'Integer' is not valid.
InnerException: Input string was not in a correct format.
BaseException: Input string was not in a correct format.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: Microsoft.VisualBasic
TargetSite: Name: ToInteger [
   Attributes: PrivateScope, Public, Static
   CallingConvention: Standard
   ContainsGenericParameters: False
   DeclaringType: Microsoft.VisualBasic.CompilerServices.Conversions
   IsAbstract: False
   IsAssembly: False
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: False
   IsPrivate: False
   IsPublic: True
   IsSecurityCritical: False
   IsSecuritySafeCritical: False
   IsSecurityTransparent: True
   IsSpecialName: False
   IsStatic: True
   IsVirtual: False
   MemberType: Method
   MetadataToken: 100664087
   MethodHandle: System.RuntimeMethodHandle
   Module: Microsoft.VisualBasic.dll
   ReflectedType: Microsoft.VisualBasic.CompilerServices.Conversions
   ]

StackTrace:    at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
   at _2._5DHero.EvolutionCondition.CanEvolve(Pokemon p, EvolutionTrigger trigger, String arg)
   at _2._5DHero.Pokemon.CanEvolve(EvolutionTrigger trigger, String arg)
   at _2._5DHero.BattleScreen.EndBattle()
   at _2._5DHero.Battle.UpdateFainted()
   at _2._5DHero.Battle.Update()
   at _2._5DHero.BattleScreen.UpdateMe(Int32 UpdateIndex)
   at _2._5DHero.BattleScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread" to report this crash there.